Source facility entry · Bench Lv 1
Rough Lumber
Inputs per batch: 8 Wood Block. Assumed output: 1.
Pinned worker comparison: Artisanship Lv 2.
ANIIMO HOMELAND · FACILITY AND MATERIAL GUIDE
Choose a wood product, enter the stock you already have, then calculate its remaining materials. These four recipes come from a fixed source snapshot; current-game values are unverified.
The source CSV omits the output count for every recipe below. This calculator assumes one finished item per batch. Ingredients and facility levels are source-listed comparisons; check your current recipe before using the quantities.
Source facility entry · Bench Lv 1
Inputs per batch: 8 Wood Block. Assumed output: 1.
Pinned worker comparison: Artisanship Lv 2.
Source facility entry · Bench Lv 2
Inputs per batch: 8 Rough Lumber. Assumed output: 1.
Pinned worker comparison: Artisanship Lv 2.
Source facility entry · Bench Lv 3
Inputs per batch: 8 Standard Planks. Assumed output: 1.
Artisanship comparison level unresolved: pinned Lv 2 versus other reports of Lv 3.
Source facility entry · Bench Lv 4
Inputs per batch: 4 Laminated Beams. Assumed output: 1.
Artisanship comparison level unresolved: pinned Lv 2 versus other reports of Lv 3.
These are the four Bench outputs in our snapshot, not a complete current-game catalog or a claim that the facility stops at level four. Start with the product requested by your own task. The links select a public recipe name; your target, stock and workers stay in your browser.
A Wood Block, Rough Lumber, Standard Planks and Laminated Beams are different inventory entries. A quantity of one cannot stand in for another. Choose the finished product you want available, rather than starting with the raw material you happen to own. The selected recipe determines which intermediate items the calculator asks about and which upstream steps it can expand.
Your desired quantity is the total finished amount you want, including finished stock you enter. If you want two Standard Planks and already have one, the plan needs to make only the remaining one. It first deducts finished stock, then applies ingredient stock to the remaining batches. This is why adding a finished plank can remove more work than adding one Wood Block.
Use a separate stock field for each item you can spare for this task. Leave it blank when you have none. If part of a stack is reserved for another purpose, enter only the part available here. This tool does not read your game inventory or reserve items across separate plans. It treats your entries as the available quantities for this one calculation.
The facility entries above belong to the recipe: Rough Lumber is listed at Bench level one, Standard Planks at two, Laminated Beams at three and Densified Timber Component at four. They do not describe your RV level, the cost to build a Bench, the number of machines you can place or a worker's ability level. Choosing a higher product does not tell the calculator that you have upgraded its facility.
The fixed worker-requirements file lists Artisanship level two for all four recipes. For Laminated Beams and Densified Timber Component, AniimoTools and MetaBot instead report level three. Matching game versions and the current-game comparison level remain unknown. Those two worker links therefore inspect Artisanship without a minimum-level filter; they do not confirm that a candidate meets the disputed requirement.
For Rough Lumber and Standard Planks, the level-two link compares our existing form records with the pinned value. It is still a source comparison, not proof of a hard game restriction. A level-two comparison does not ask for two workers, and two lower-level copies do not become one higher-level copy. Read the current recipe and exact form's ability panel before assigning a worker.
Open the Standard Planks material link above and set the desired quantity to two. In Stock on hand, enter ten Rough Lumber and no finished Standard Planks. Under the assumed one-per-batch output, the plan needs 2 new Standard Planks batches. Their direct requirement is 16 Rough Lumber; 10 are covered by your entered stock, leaving 6 to make.
Those remaining Rough Lumber become 6 upstream batches. The fixed recipe uses eight Wood Block per Rough Lumber batch, so the result includes 48 Wood Block to obtain when you enter no Wood Block stock. The calculator keeps the existing ten Rough Lumber as stock used; it does not turn all sixteen into new work or deduct those ten again at another step.
Now keep the same target and Rough Lumber stack, but enter one finished Standard Plank as well. Calculate again. Only 1 Standard Planks batch remains, requiring eight Rough Lumber. Your ten cover that ingredient, so the Rough Lumber production step and Wood Block need disappear. The unused two Rough Lumber are not a new output; they were already part of the stack you entered.
These two cases explain the same task with different stock, rather than two separate recipes. Compare the selected output, finished quantity and direct ingredients before interpreting the result. If an old result is marked as changed after editing, calculate again so the visible steps correspond to your latest entries.
Choose Densified Timber Component and set the target to one. Enter four Laminated Beams in their stock field, leaving finished Densified Timber Component blank. In this fixed model, the plan has 1 final batch. The four beams cover its direct ingredients, so no Laminated Beams, Standard Planks or Rough Lumber production step remains.
Without any stock, that same target expands through four Laminated Beams, thirty-two Standard Planks and two hundred fifty-six Rough Lumber, ending at 2048 Wood Block. Entering the beams changes the remaining material chain dramatically. It does not change the final product's source recipe or establish that the Bench and assigned worker are ready.
If you already have one finished Densified Timber Component and your target is one, enter it as finished stock. No new batches are needed, so there is no reason to count the beams again for this target. Conversely, stock of a later product cannot be treated as raw materials for an earlier product: this calculator has no dismantling or reverse-crafting route.
Use the Artisanship link from the calculated step if you want to inspect workers. This product's comparison level is unresolved, so the inspection is ability-only. The material quantities remain a fixed-source calculation; the worker list cannot settle the level dispute or certify current-game production.
Wood Block is an input without a production route in this calculator. When it appears under unexpanded materials, the number is still useful as a remaining quantity to obtain. It is not zero, completed work or a scheduled tree harvest. The tool does not calculate how long gathering takes, which plot to use or how many workers it would require.
Check the item name and your actual stock in game. Once you have obtained some of the missing blocks, update that stock field and calculate again. If production has happened but the material has not reached the storage you expect, that is a separate delivery question. The Hauling guide helps separate delivery checks from crafting and material coverage.
Start with the material link for your chosen output. Set the target and available stock, calculate, then use a worker link in the selected recipe or a remaining step. That path retains the recipe draft while you inspect exact forms. Opening a standalone worker reference from this page simply filters the catalog; it does not select your material target or carry private stock.
In Finder, compare the precise form with the copy you own. Use the owned-form action only when you have that available copy, then use Save worker plan and return to materials. The return restores the material draft in the same browser tab. It saves a local worker record; it does not assign the worker to a Bench in game.
The Artisanship guide compares the broader crafting tasks and form-level uncertainties. The Rough Lumber page answers the narrower Wood Block quantity question. Keep these checks separate from your whole-Homeland headcount plan: one worker covering several listed abilities does not prove it can run several machines at the same time.
Check which finished product you selected and which item received the stock number. Standard Planks stock can cover a Standard Planks target or a later recipe's plank ingredient. It cannot supply Wood Block for a separate Rough Lumber target. The model only follows the listed forward recipes.
Separate targets may consume the same stock or intermediate item. Adding their totals can deduct a shared stack more than once or hide an overlap. This page plans one chosen output at a time; it does not coordinate a basket of products. Allocate stock yourself before comparing separate plans.
We have not resolved the current-game Artisanship value for Laminated Beams or Densified Timber Component. Inspect the current recipe panel and keep its version in mind. The ability-only link is an inspection path, not evidence that every listed form is suitable.
No. The facility column shows the fixed recipe's entry, not a construction walkthrough or complete upgrade schedule. Check your game's facility and RV panels for the current unlock, cost and upgrade requirements before committing resources.
The CSV behind these four entries omits output counts, so the calculator assumes one per batch. Current recipes or yields may differ from this snapshot. Compare the in-game inputs and yield first; a mathematically consistent material result does not validate its assumptions against your game.
Source comparisons read 2 October 2026. Quantities and facility entries use the fixed Aniimax Bench CSV; staffing uses its recipe requirements file. The high-tier level disagreement is visible in AniimoTools and MetaBot. Page dates and publisher version labels do not establish a matching current-game version.
Open the recipe calculator · Inspect other worker jobs · Review data and model scope