TRANSPARENT BY DESIGN

Data sources & model limits

The worker finder has 22 source-linked exact forms. The recipe finder has 208 entries from one fixed Aniimax snapshot, with quantity planning enabled for 202. These are reference records, not a live game feed or your personal collection.

Worker form and Home ability facts

Each form card links to the page used for its listed abilities and levels. The small sample draws on individual AniimoGuide Aniidex entries, selected form examples in the AniimoVerse staffing guide. Source dates and available build labels appear on cards. The label “source-reported” means this site has not independently checked the current game. Even a complete source panel does not prove that the current game is unchanged.

Forms are identified by name and exact form, using a local site ID. We do not merge them by disputed numeric identifiers. No portraits, copied guide text or third-party catalog dump are included. A library form becomes a local worker snapshot only when you say you own it; later reference updates never silently rewrite that snapshot.

Recipe quantities and work requirements

The CSV files are from Aniimax at commit 25857d1. That repository provides an MIT license, preserved with the copied source data. The parser pairs semicolon-separated ingredient names and amounts. For processor rows without an explicit yield, it uses the upstream parser's one-output-per-batch rule; raw resource rows require their explicit yield.

Aniimax lists six recipes as unverified. They remain marked and cannot drive quantity planning here. The separate recipe work requirement file reports a recipe's facility and worker ability level; it is not a creature-to-ability catalog. We use the reported level for source comparison, not as proof that the current game blocks a lower-level worker. Source-reported or upstream-verified does not mean we tested those values in the current game.

Missing and disputed levels

An unknown level is not level zero. A form can have a reported ability while its level remains unresolved; that does not confirm it meets a minimum-level filter. Where we have identified conflicting reports, the affected form card or recipe step names the sources and keeps the level unresolved. We do not choose a current-game value by counting how many sites agree when their versions have not been matched.

The Woodworking Bench guide keeps the conflicting worker levels for Laminated Beams and Densified Timber Component separate from their material quantities. Their inspection links select Artisanship without confirming a minimum level. Existing saved workers keep the snapshot you added; review a source-update notice and your in-game panel before choosing to apply an update. An unknown ability level does not erase the known ability or turn the worker headcount planner into a speed model.

What the tools calculate

The worker planner counts one selected worker for each known matching ability. It respects pinned, available and field-team states and any slot limit you enter. A worker with only some known abilities can help with those known jobs; unknown abilities never add coverage. The deterministic suggestion is not a proven minimum and does not estimate work speed or simultaneous assignments.

The material planner subtracts item stock once, rounds required batches up, and expands one known production route. An ingredient with no route remains an explicit unexpanded need. It does not compare purchase and crafting cost, byproducts, time, power, weather or a facility layout. Review the current game before spending rare inputs.

The optional production check has a narrower scope

After a Wheatmeal or Wheat Tea material result, an optional panel checks only the steps still needed in that supported plan. You declare facilities and explicitly assign owned worker copies. Its met, missing and unknown results describe those entered conditions, not a verified setup in your game. Finished stock can remove work; ingredient stock does not silently assign a worker.

A processing-stage reference estimate is available only when its supported machine and worker conditions qualify and either the direct ingredients are in stock or you explicitly choose the ready-ingredients scenario. That scenario leaves your actual inventory and its shortages unchanged; it can coexist with missing or unknown upstream conditions without marking them met. The reference currently supports workers at exactly the stated baseline ability level with no personality bonus; higher or unknown levels do not receive an invented speed estimate. Two active processor machines need two different worker copies.

The estimate starts with ingredients ready at the processor. It does not include planting, gathering, hauling, food use or a full schedule across facilities, and it does not predict profit or the fastest plan. The Wheat sowing and reaping requirements come from a separately pinned Aniimax grower source, 4f5b340; they supplement the material snapshot rather than replace it. This remains a source-model reference, not an independently tested current-game production run. See the Wheatmeal task and inventory examples.

Privacy and corrections

Worker names, full rosters, inventory and JSON files remain in your browser unless you export them. Analytics events contain only action names and coarse status, never those details. The project uses neutral text graphics because no Aniimo character art has been cleared for this site.

Send corrections to [email protected]; please do not include private account details or a full personal roster.