RECIPE & MATERIALS CALCULATOR

Rose Shortbread recipe & materials

Source-listed: 1 Rose Concentrate + 1 Wheatmeal per batch · Claw Game Cooker Lv 3 · Fire Lv 2. Calculate your material gap below.

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MATERIAL PLAN

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Rose ShortbreadClaw Game Cooker · source recipe selected

Stock on hand Optional · blank means 0

Source-reported quantities; check the current game. An optional processing-stage estimate follows supported material results. No full-chain speed or profit estimate. Your quantity and stock stay in this browser tab, not in the link.

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RECIPE REFERENCE

Rose Shortbread source details

Claw Game Cooker · facility Lv 3 · 1 per batch

Each batch needs 1 Rose Concentrate + 1 Wheatmeal.

Source-reported quantities. Aniimax did not list this recipe as unverified; we have not checked it in the current game.

Source and unit details

Aniimax claw_game_cooker.csv, line 7. Source commit 25857d1. The upstream parser supplies one output per batch when the CSV omits yield. Work requirements describe this recipe, not any specific Aniimo form.

Rose Shortbread: ingredients and crafting requirements

The source recipe lists one Rose Concentrate and one Wheatmeal for each Rose Shortbread batch. The final step uses a Claw Game Cooker at facility Lv 3 and reports Fire Lv 2 as its worker ability requirement. These are different checks: the facility level describes the building, while the ability level describes a worker. Two workers with Fire Lv 1 are not a substitute for one listed Fire Lv 2 ability.

This calculator helps you turn the amount you want into a preparation list. It can deduct finished shortbread, concentrate, flour and other stock before expanding the remaining ingredients. It does not buy anything, place buildings or change assignments in your game. Start with the finished quantity you need for your own task, then use the result to decide which materials and facilities to check next.

Recipe data reviewed October 2, 2026: Claw Game Cooker recipe and worker requirement. This is a fixed, community-maintained Aniimax snapshot, not a live game feed or an independently verified current-game recipe. The cooking row does not explicitly state yield; the calculation assumes one finished item per batch.

Prepare concentrate and Wheatmeal before cooking

Rose Concentrate is a separate intermediate item. The fixed recipe lists 12 Rose and 8 Well Water per concentrate batch at a Simmering Pot Lv 2, with Fire Lv 2. Wheatmeal comes from a Carousel Mill Lv 1 and uses 50 Wheat per batch, with Wind Lv 1. Both intermediate outputs also use the snapshot's one-item-per-batch assumption. Having enough raw Rose does not by itself mean you already have the concentrate needed by the cooker.

The material result lists these intermediate steps separately. If you already own concentrate, enter that stock rather than also treating its raw ingredients as spent. Likewise, stock of Wheatmeal can remove the need to produce some or all of the flour. The calculation works backwards from your remaining finished target, so the preparation list follows what is still needed after stock is deducted.

Growing and gathering conditions need a separate in-game check. The snapshot reports Rose at Farmland Lv 4, Wheat at Farmland Lv 1, and Well Water at Well Lv 1 with Water Lv 1. Those rows are references, not confirmation that your entire production chain is available. This page does not calculate planting schedules, temperature, food, seed costs, simultaneous worker assignments or elapsed time from planting to finished shortbread.

Intermediate sources: Rose Concentrate, Wheatmeal, crop rows and Well Water.

Three material examples

Three shortbread, with no stock

Set Desired Rose Shortbread to 3 and leave stock blank. Under the stated yield assumptions, the final step needs three cooking batches, 3 Rose Concentrate and 3 Wheatmeal. Expanding those intermediates requires 36 Rose, 24 Well Water and 150 Wheat. These are ingredient demands. They do not mean you need 36 planting actions or that gathering produces exactly those amounts; whole-batch rounding can produce extra materials.

Three shortbread, with prepared ingredients

Keep the target at 3, then enter 1 Rose Concentrate and 2 Wheatmeal in Stock on hand. The remaining intermediate demand becomes 2 concentrate and 1 Wheatmeal. Their ingredient demand is 24 Rose, 16 Well Water and 50 Wheat. The final cooking demand is still three batches because you have entered ingredients, not finished shortbread. Use this case when you are deciding what to prepare before returning to the cooker.

Three shortbread, with two already finished

Enter 2 as Rose Shortbread stock and leave other stock blank. Only one finished item remains, so the model plans one cooking batch, one concentrate batch and one Wheatmeal batch. Their ingredient demand is 12 Rose, 8 Well Water and 50 Wheat. If finished stock reaches the target, no new cooking batches are needed. Enter the total amount you want, including the pieces you already own, rather than entering the missing amount and deducting finished stock a second time.

These examples illustrate the fixed material model, not a tested game production run. Your actual result may include rounded crop or water output and surplus. Read the detailed steps after the summary, especially when only part of an ingredient is covered by stock. Change a quantity or stock entry and calculate again; the old result is deliberately cleared so you do not mistake it for your updated plan.

A short checklist before you start

  1. Check the finished amount requested by your current task. Enter that total as the target.
  2. Open Stock on hand and enter only materials you already have available. Blank fields mean zero stock for this calculation, not an unknown game drop rate.
  3. Calculate materials. Check the final batches, intermediate steps and any surplus caused by whole-batch output.
  4. Compare the listed facilities and worker ability levels with your current game. Treat missing or uncertain conditions as a reason to check, not as automatically satisfied.
  5. Prepare the remaining ingredients, then follow the recipe shown in your game. If its values differ from this snapshot, use the game values and review the source before relying on this result.

For worker lookup, compare source-listed Fire Lv 2 forms for the cooker and concentrate step, or find Wind Lv 1 forms for Wheatmeal. The finder shows a bounded reference sample. A listed candidate is not automatically a worker you own, and adding a worker to your roster does not assign it to every facility.

Recipe notes and common questions

Where do I get the Rose Shortbread recipe notes?

This site has not verified the acquisition location, vendor, quest or unlock condition for the recipe notes. The fixed cooking row gives ingredients and a facility level; it does not prove how your character learns the recipe. Check your current recipe menu and its acquisition hint. Do not interpret Claw Game Cooker Lv 3 as a verified RV unlock level or a promise that upgrading the building will give you the notes.

Why can I not craft it when I have Rose?

Rose is an upstream ingredient, while the final recipe lists Rose Concentrate and Wheatmeal. Compare your prepared ingredients, cooker level and displayed worker ability with the requirements above. This is a checklist for investigating the block, not a diagnosis of every possible game restriction. Recipe learning, assignment, food and other conditions may still matter and are not established by this material calculation.

Does Fire Lv 2 mean I need two Fire workers?

No. It is the minimum ability level reported for a worker at that step, not a headcount. The separate worker coverage planner checks the ability headcounts you enter; it does not convert a recipe's level into a number of workers or prove that one worker can run several facilities at the same time.

Why does the plan show more water than the recipe needs?

Ingredient demand and production output are different numbers. The Well row reports output in batches of 10, so a need for 24 Well Water can require 3 batches and leave 6 surplus when no stock is available. Use the required quantity to understand consumption, and the output and surplus columns to understand batch rounding.

Can this tell me whether shortbread is the most profitable recipe?

No. This page plans material quantities. It does not compare sales, orders, production time, seed spending or opportunity costs, and it does not recommend a best money-making recipe. A smaller material gap does not establish higher profit or faster progression.

Will my stock survive a visit to the worker finder?

The target, quantity and stock are kept in this browser tab so you can return from the linked finder. If browser session storage is unavailable, the calculator shows a warning. Closing the tab or clearing browser data can remove the draft; it is not saved to a game account or synchronized between devices.

For another task, search the recipe and materials calculator. To inspect just the flour step, open Wheatmeal materials. You can also review the data sources and limitations before using scarce ingredients.